Galil AR Attributes/inaccuracy fire reduced from 8.78 to 7 (-1.There can be various reasons for this error to appear.Galil AR Attributes/in game price reduced from 2000 to 1800 (-200).Galil AR Attributes/recovery time crouch final reduced from 0.6 to 0.47 (-0.13).FAMAS Attributes/in game price reduced from 2250 to 2050 (-200).scoreboard_cyclestats_button: More stats.› Dead players might have incoming deliveries-check their tablet before moving on. Hint_Survival_DeadTabletDeliveries: Dead players might have incoming deliveries-check their tablet before moving on.› Ammunition is limited and recoil can be difficult to control, so be careful-you don't want to run out of bullets during a fight. Hint_Survival_AutoWeapons: Ammunition is limited and recoil can be difficult to control, so be careful-you don't want to run out of bullets during a fight.SFUI_Scoreboard_Coop_DmgToEnemyRatio: Share of Damage Dealt › Damage Taken by Team.PaintKit_cu_glock_hero: This custom paint job pays homage to olofmeister's burning defuse on Overpass at ESL One Cologne 2014.\n\n\"The defuse is coming in - he's still going!\" › This custom paint job pays homage to olofmeister's burning defuse on Overpass at ESL One Cologne 2014.\n\n\"The defuse is coming in-he's still going!\".PaintKit_hy_labrat_mp5: It features a hydrographic pattern depicting a mischief of rats.\n\n- REDACTED - › It features a hydrographic pattern depicting a mischief of rats.\n\n-REDACTED.quest_hud_guardian_condition_headshots: headshot.quest_hud_guardian_condition_blind_enemy: blind enemy.quest_hud_guardian_adjective_enemy_weapon: enemy's.quest_hud_guardian_adjective_unscoped: unscoped.quest_hud_guardian_mission_default: Get %s2 kills: %s3 %s1.
quest_killtype_blind: blinded enemy kills › blinded kills.quest_killtype_normal: enemy kills › kills.quest_action_plural_act_spend: money › cash.quest_action_plural_act_income: money › cash.quest_target_headshot: headshot › headshot.quest_target_human_or_chicken: human or chicken › human or chicken.quest_target_chicken: chicken › chicken.SFUI_WPNHUD_StartingCTPistol: Starting CT Pistol.Updated localization files for Portuguese-Brazil, Bulgarian, Dutch, English, Finnish, French, German, Italian, Spanish - Latin America, Norwegian, Polish, Russian, Simplified Chinese, Spanish, Thai, Turkish, Ukrainian, and Vietnamese.The following changelog has been automatically generated from GameTracking data. Made A site CT death funnel shorter, widened site area.Offset doors from CT spawn and to CT elevator room.Connected corridor to back of A with CT elevator room.Added ramp to final stage of scaffolding on A ramp, no longer need to jump up.Cache has been moved from Scrimmage to Competitive Matchmaking.Added Jungle to the Danger Zone rotation.Added Studio to Scrimmage and Casual Sigma map groups.We look forward to seeing what interesting applications you come up with. It should be noted that this coating will shift the hue of your weapon finish so parts with no saturation, and therefore no hue, will have no pearlescent effect. Using higher values will make the color bands tighter and more frequent and using negative values will flip the spectrum to start on the opposite end. The Workshop Workbench has been updated to include this feature so you can experiment with adding this coating to a weapon finish. The new Operation Shattered Web collections have some weapons with pearlescent coatings to illustrate some of the ways this new feature can be used. This effect can be used in a number of ways to subtly enhance your weapon finish or make drastic changes. Pearlescent coatings use ceramic crystals to reflect and refract light, splitting it into different colors as the view angle changes.
We have added support for applying a pearlescent coating to weapon finishes. ‘AWP | Hyper Beast’ and ‘P90 | Nostalgia’ updated to correct wear at Factory New.Automated sentries now fire M249 bullets.Added killfeed icon for automated sentry.Improved full-auto spraying accuracy of FAMAS and Galil.